Tag: npc

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  • Myconid Queen

    ------- h3. Myconid Sovereign *Armor Class:* 13 (natural armor) *Hit Points:* 60 (8d10+ 16) *Speed:* 30 ft *Str:* 12 ( +1 ) *Dex:* 10 ( 0 ) *Con:* 14 ( +2 ) *Int:* 13 ( +1 ) *Wis:* 15 ( +2 ) *Cha:* 10 ( 0 ) *Senses:* darkvision 120 …

  • The Webmaster

    Without a notable personality, the Webmaster keeps the chaos at bay within the Clockwork Castle. The Webmaster is capable of limited speech. It's main tasks include controlling the connections links of the modrons, and repairing the denizens of the …

  • Letu

    ---------- Tiny construct (clockwork), N ---------- *Armor Class:* 18 *Hit Points:* 43 ( 8d8 +7 ) *Speed:* 30 ft., fly 50 ft. ( average ), swim 30 ft. *Initiative:* +9 ---------- *STR:* 8 ( -2 )  *DEX:* 26 ( +8 )  *CON:* 10 ( 0 ) * …

  • 0041

    The modrons separated from Mechanus Prime have developed their own culture and quirks apart from the plane of Order. While their caretakers, the [[:clockwork-castle-bookkeeper | Clockwork Castle Bookkeeper]], and [[:the-webmaster | The Webmaster]] try to …

  • Seven Foot

    -------- *Armor Class:* 17 (natural armor) *Hit Points:* 52 ( 6d8 + 25 ) *Speed:* 25 ft *Str:* 16 ( +3 ) *Dex:* 11 ( 0 ) *Con:* 14 ( +2 ) *Int:* 9 ( 0 ) *Wis:* 6 ( -2 ) *Cha:* 8 ( -1 ) *Damage Immunities:* poison, psychic *Condition …

  • Three of Five

    The last living Visilight within the Clockwork Castle. Unlike its brethren, it carries its light--rather than having the glow illuminate its eyes and mouth from behind its porcelain face. Each of its companions have been snuffed out with the passing of …