The Webmaster

The enigmatic figure which keeps the faulty modrons of the Clockwork Castle in order.


Armor Class: 13 (natural armor)
Hit Points: 47 ( 5d10 +15 )
Speed: 25ft., climb 45ft.

STR: 15 ( +2 ) 
DEX: 15 ( +2 ) 
CON: 10 ( 0 )
INT: 8 ( -1 ) 
WIS: 10 ( 0 ) 
CHA: 6 ( -2 )

Skills: Stealth 6
Senses: darkvision 60ft., passive Perception 10
Languages: Common, Planer
Damage Immunities: poison, psychic
Condition Immunities: blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned
Challenge: 3
(900 XP)

Ethereal Jaunt.
As a bonus action, the webmaster can magically shift from the Material Plane to the Ethereal Plane, or visa versa.

Spider Climb.
The webmaster can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Web Walker.
The webmaster ignores movement restrictions caused by webbing.

Modron Repair.
The webmaster has the ability to repair, link, and rebuild the modrons that have traveled too far from Mechanus.

Remove Parts.
The webmaster can remove and reattach the limbs of living and non-living creatures to different living and non-living creatures with very little damage to the original host.


< – Redacted – >


Without a notable personality, the Webmaster keeps the chaos at bay within the Clockwork Castle.

The Webmaster is capable of limited speech. It’s main tasks include controlling the connections links of the modrons, and repairing the denizens of the Clockwork Castle.

The Webmaster

Myriad Adventures & Thrice-Met Tales Timephilosopher Timephilosopher